So, a few days ago, Kingdom Hearts 3D (Dream Drop Distance) came out. Well, here I am, three minutes before midnight on the third day of it's release writing a journal because I just finished it... Damn. It was a pretty great game in the Kingdom Hearts series. Flow-motion and the Reality Shifts, to me, gave the game a lot of the Kingdom Hearts "reaction command" type of combat without letting me cheat by tapping triangle until I beat the boss's face in.
Several times in the game did I go "Arggh!" and get mad at losing to a boss. In most cases, it was a simple, leave for a bit, level grind, get pissed at the drop system, level grind again and